Thursday, November 7, 2013

ACM SIGGRAPH Conference on Motion in Games

https://www.scss.tcd.ie/conferences/MIG2013/

Attended a three days conference where there were presented many novel researches on the relevant area. Some of the covered areas were Animation Systems, Character and Facial Animations, Particle Systems, Crowd Simulation, Path Planning and many more.

No comments:

Post a Comment