Monday, September 10, 2018

Developed Ray Traced shader for valuable gems and diamonds

Developed a custom set of shaders that internally do ray tracing and tracing multiple light bounces for reflection, refraction and internal reflection.

Monday, January 1, 2018

A little research on AI and ML-Agents

Really exited to research a little bit on AI and play with ML-Agents! I made a simple demo where agents are trying to keep the ball bouncing off the floor. Both groups are doing almost the same thing, except group (A) trying to reach the ball the highest, while group (B) trying to maintain a minimum speed for the ball