Semertzidis Aris

Semertzidis Aris

Monday, July 16, 2018

Simple ray tracing engine

I was always passionate about 3D rendering techniques so i a made a tech demo of a custom CPU based renderer in Unity. I implemented some basic lighting models like diffuse and phong. I also added reflection and shadows support.

at 7/16/2018 No comments:
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest
Labels: C#, Ray Tracing, Unity
Newer Posts Older Posts Home
Subscribe to: Posts (Atom)

Search...

Networks




LinkedIn

Blog Archive

  • ►  2026 (1)
    • ►  March (1)
  • ►  2023 (1)
    • ►  March (1)
  • ►  2022 (1)
    • ►  July (1)
  • ►  2019 (1)
    • ►  January (1)
  • ▼  2018 (4)
    • ►  September (2)
    • ▼  July (1)
      • Simple ray tracing engine
    • ►  January (1)
  • ►  2016 (3)
    • ►  June (1)
    • ►  March (2)
  • ►  2015 (3)
    • ►  December (1)
    • ►  July (1)
    • ►  March (1)
  • ►  2014 (1)
    • ►  June (1)
  • ►  2013 (2)
    • ►  December (1)
    • ►  November (1)
  • ►  2012 (6)
    • ►  October (3)
    • ►  June (1)
    • ►  May (2)
Semergeegee ©. Simple theme. Theme images by fpm. Powered by Blogger.