Tuesday, October 23, 2012

1st Place at Hellenic Game Jam

http://translate.google.com/translate?hl=en&sl=el&tl=en&u=http://www.hellenicgamejam.com/&sandbox=0&usg=ALkJrhg-XV9OCveluaZCOZhOKbAbdZWzvA

Game Jam is a game development competition that lasts 48 hours and all participants (in teams of up to 4) must create a game according to competition’s guidelines. My team completed a third-person action 3D game which could be played either with a keyboard and mouse or with Mirosoft’s Kinect sensor. It is worth mentioning that I formed my team the same day of the competition with individuals that were unfamiliar with one-another.

The main theme line of the competitions was an "extraordinary" story. Whereas we wrote a short story of 2 twin sisters being cursed by their fellow villagers which led the their (2) souls to be combined; as their bodies are apart, the twin soul is in pain seeking revenge on villagers and trying to finally fuse with its other half. The game is played using Kinect sensor and your body while you try to control both of twins. Using your right hand you launch a fireball, while using your left hand you turn and aim around you. More over you are able to move around by moving your foot respectively and finally switch between twins by clapping your hands. Below you can get the game we've created during the competition. Keep in mind that was initially created to be played with Kinect; this version is playable just with keyboard and mouse. The aim of the game is to reach one witch with the other.

Movement: W, A, S, D
Fire: Mouse Left Click
Swap Witches: 1, 2

Tuesday, October 2, 2012

Kinect Recording Interface


Since I have started to develop desktop applications using Kinect, I had to test my code by standing-up in front of the sensor. At start it was funny, but as soon as I had to do it tens of times within a day it was starting to be annoying. So, I decided to create an application-interface that could record and playback any moves!

The project is written in C# and Visual Studio 2010.

http://www.codeproject.com/Articles/467938/Kinect-Recording-Interface

Monday, October 1, 2012

Screenshot Application

I was in need of getting screenshot frequent so i decided to wrap it up and publish it. This is a simple application for automatically saving screenshot by the press of a button or every interval (s).

https://www.codeproject.com/Tips/409540/Screenshot-Program

Tuesday, July 10, 2012

'Extending Digital Arts' Workshop

I have attended 'Digital Arts' workshop that took place in Athens School of Fine Arts (ASFA). The workshop was a part of the MSc programme 'Digital Arts' and last 8 days (02-10 July 2012). During the workshop many groups were running simultaneously and much more presentations and tools were demonstrated!
  • 3D Modelling - 3D Scanning
  • Animation
  • Video Projection Mapping
  • CryEngine 3

Monday, June 11, 2012

Extending Thesis Project

About a month later of my thesis submission, I have attempted to create a second version of my original project. This time I decided to migrate my project to Unity game engine. The second attempt was focused in more realistic graphics design and also improving the movement of the fighting models.


Wednesday, May 16, 2012

Thesis Demonstration

I've just completed my thesis' project on game development.
The project meant to be a fighting-style game (like Tekken, Mortal Kombat etc..) written in XNA 4.0 and combine the power of Kinect. The aim of the project was to create a mechanism to handle appropriate the fighting models. Unfortunately, there wasn't enough time to focus on graphics design.



Tuesday, May 15, 2012

Thesis

Hello, roughly a year later I decided to upload my Thesis report, project source and binaries, because in the meantime some people asked me for. Please excuse me for any mistakes in my project as I don't have the time to clean it up before posting it. I am doing this because I hate reinventing the wheel; so if anyone find it useful I will be glad to see a better solution and/or a different approach/project; even a 'thnx' would be great :). If you have any questions don't hesitate to contact me via email at a.semertzidis(at)gmail.com.

Below you can download my report and my project files:

Report Source Files Binary Files
https://dl.dropboxusercontent.com/u/13602991/Thesis/Game%20Development%20For%20Kinect.pdf https://dl.dropboxusercontent.com/u/13602991/Thesis/Project_src.rar https://dl.dropboxusercontent.com/u/13602991/Thesis/Project_binaries.rar

* Please keep in mind that in order to run the binaries files you should have installed XNA 4.0 Framework and running Kinect on v.1.0.0.45 Beta 2 drivers, otherwise application will crash on start.